Version 1.9.5 is live!


A new game is recommended for this build, however it is not required. Enjoy! :D

1.9.5 update

--World Building--

- Achievements have been added to the game

- You may now choose the names of your Heroes at the start of the game

- Pso'Xja area added

- Campsite added to North Gustaberg

- Dangruf Wadi Zone Effect adjusted

- Chest added to Garlaige Citadel

- NPC added to Mhaura that sells Music Tracks for the Jukebox

- Jukebox added to Main Menu and Jukebox in Archduke Palace changed

  to Disc Registry

- Alexander and Seriah now have profile entries

- New item added to Coffer Chest in Monastic Cavern

- Chocobo Porter added to Selbina and Mhaura

- Namingway added to Marble Bridge Eatery in Upper Jeuno

- Anvilix Sootwrists Added to Bastok Mines

- Starting gil adjusted

--Visual Updates--

- NM, Story and Relic weapons now have improved visuals in combat

- New main menu visuals added

- Animation now plays when HP shields are broken through

- Moogle graphic updated in Neptune's Spire lv2

- Moogle Graphic updated in Dragon Cave

- Menus adjusted and updated

- Colors in menus adjusted

- Battle UI adjusted

- New Lighthouse visual added to South Gustaberg

- HP changes color in menu based on %

- Turn Order Icons size increased

- Full Screen option added to options menu

- Job Icons updated

- Face sets added for Character parents and Altana

- Automaton sprite removed from Neptune's Spire and replaced

  with a new sprite

- Overworld sprites updated in Zeruhn Mines area

- Overworld sprites updated in the Gustaberg areas

- Overworld sprites updated in Windurst

- Overworld sprites updated in Earth Cavern

- Overworld sprites updated in Yuhtunga and Yhoator Jungle

- Overworld sprites updated in Yuhtunga and Davoi

- Overworld sprites updated in Sarutabaruta

- Overworld sprites updated in La Theine Plateau

- Overworld sprites updated in Tahrongi Canyon

- Overworld sprites updated in Jugner Forest

- Certain Icons adjusted

--Jobs/Skills--

- Character starting equipment changed

- Passive command removed from the Battle Menu

- Fast Blade no longer crashes the game

- Turn Delay skill descriptions updated

- MP pools adjusted for various classes

- Dancing Edge now Opens Skillchain Fusion

- Hard Slash now Opens Skillchain Impaction

- Elemental Mastery name changed to Elemental Harmony

  and effects adjusted

- Flee+ duration increased

- Icon removed for Flee and Flee+ to ensure they do not 

  show in battle

- Knights of the Round adjusted

- "Spikes" effects adjusted

- Level Up Schema adjusted for various Jobs

- Counter functionality adjusted

- Certain skills for SMN, PUP and RDM will no longer show on level up

  (Only takes effect on a new game)

- Job Journals will no longer be required to reach the appropriate

  level upon acquiring a new job

  (Only takes effect on a new game)

- Functionality added to "scan" type skills

- Job descriptions updated

{Bard}

- Soul Voice adjusted

{Beastmaster}

- TP gain and cost adjusted

- Beast Affinity renamed to Reward

  - Reward now requires Pet Food

- Pet Food sold at various Field Vendors

- Pets have new turn order Icon

- Tandem Strike & Tandem Strike+ adjusted

- Message duration doubled on Poach

- Level Up Schema adjusted

{Black Mage}

- Elemental Seal adjusted

- Meteor adjusted

{Blue Mage}

- Headbutt cost changed from TP to MP

- Maelstrom damage adjusted

- Healing Breeze adjusted

- Cursed Sphere adjusted

- The ability to Forget Spells has been moved to Rhauban in Rabao

- Spell list has been sorted

- Additional Spells added

{Corsair}

- Coronach now Opens Darkness Skillchain

- Slug Shot now Closes Skillchain Distortion

- No Quarter skill added at Lv 75

{Dancer}

- Sword Dance now functions appropriately

- TP gain for Flourish skills adjusted

- Visual animation added to Trance Limit Break

- Dirty Dancing visual animation added and reduced to 3 star cost

- Drain Samba skills adjusted

{Dragoon}

- Elemental Weakness duration increased on Dragoon Breath abilities

- Wyvern has new turn order Icon

- Ancient Circle Merit added

- Spirit Link adjusted

- Spirit Link+ adjusted

- Impulse Drive adjusted

{Monk}

- Unarmed attack dmg formula adjusted

- Defiance Passive added

- Defiance+ Merit Passive added

- JSE Belts adjusted

- Chi Blast adjusted

- Impetus adjusted

- Lotus Stance added at Lv 20

{Ninja}

- True Dual Weild implemented for Ninja

- Class description updated

- Utsusemi spells can no longer stack

- Throw and Daken will no longer cause crashes

- Tonko spell gained at Lv 75

- Mijin Gakure adjusted

- Shadowborne reduced to 3 star cost

{Paladin}

- Cover skill moved from Merit and gained at lv 45

- Last Stand replaces Cover in Merit category

{Puppetmaster}

- Automaton Frames now have a Favorite Augment which can be bought at the

  Automaton shop for 1 gil. This allows you to tag frames with a specific

  color for reference to your Frame loadouts.

- Repair skill added to all Automaton heads

- Automaton Oil added to Automaton Workbench

- AF1 Set adjusted

{Ranger}

- Flame Arrow now Opens Skillchain Liquefaction

{Red Mage}

- Fast Cast Merit added

- INT and MND base values adjusted

- Gravity descriptions adjusted

- Gravity III cost adjusted

{Rune Knight}

- Self and 1 Ally skills now play appropriate animation on the user

- Runic Radiance II adjusted

- Osmose Blade II renamed to Osmotic Blade II

- Two Handed Strike renamed to Astral Sword and received new animation

{Samurai}

- Zeninage reduced to 3 star cost

{Summoner}

- Certain Summoner abilities are now Instants

- Damage formulas for Summoner abilities adjusted

- Fleet Wind now +20% AGI instead of 15%

- Camisado and Night Terror descriptions updated

- Nightmare adjusted

- Astral Flow adjusted

- Mana Cede reduced to 2 star cost

{Thief}

- MP cost adjusted for Feint and Bully

- Aura Steal gained at Lv 72

- Shroud and Hide animations adjusted

- Message duration doubled on Plunder

- Shroud and Hide now share a 1 turn CD when used

{Warrior}

- Level Up Schema adjusted

{White Mage}

- Level Up Schema adjusted

- MP Costs adjusted

- Reraise cooldown adjusted

- Martyr adjusted

- Heavenly Embrace reduced to 2 star cost

{Geomancer}

- Geomancer added 

--Quests--

- Some changes to the quest log will not be visible on existing quests, only

  when obtaining new quests

- Arrow icons added to Quest Log

- Every Mog Has Its Day added to Tele-Holla zone

- Prism Powder, Mixup added to Alchemist's Guild - Bastok Mines

- Earth, Air, Fire, Water, Heart added to Tele-Holla zone

- The Phantasmal Menace added to Pso'Xja

- Live To Tell The Tael added to Lower Windurst Waters post Shiva

- Quest Log cleaned up

- New dialogue option with Stiltzkin in Chapter 4 will now give you hints

  for high level quests that have opened up around the world

- Job Boost items added as rewards for completing certain story segments

  in Ch3 and Ch4

- Little Temple of Horrors quest now functions properly

- Reward for Some Compost a Day adjusted

- Forge added to Teleportation Menu

  - If you have already unlocked the forge, speak with the blacksmith

    again to open up teleportation to that area in the Teleportation Menu

- Messenger from Beyond quest turn in location updated

- New Shiny Thing price adjusted

- Sightseeing reward updated

- Some Compost a Day reward updated

- You must click on the door at Castle Zvahl before being able to leave the area

  to progress chapter 2

--Inventory--

- Sealed chest in Davoi contents adjusted

- Wingedge can now be used by WAR instead of PLD

- Spharai now ignores elemental spikes effects

- Excalibur adjusted

- Aegis adjusted

- Mjollnir adjusted

- Kaumodaki adjusted

- Kenkonken adjusted

- Gungnir adjusted

- Kikoku adjusted

- Annihilator adjusted

- Mandau adjusted

- Ridill adjusted

- Acid Claws adjusted

- Warrior's Gauze now gives "First Aid" as intended

- Dark Matter text color updated

- Warrior's Mask stats updated to match description

- Field Tunica adjusted

- Descriptions for Rusted Armor adjusted

- SAM added to Leaping Boots and Steam Gauntlet

- Fujin Eyepatch can now be modified

- Hunter's Belt adjusted

- Gallant Belt adjusted

- Sand Runners adjusted

- Desert Boots adjusted

- Shaman's Belt can now be used by DRK

- Carbuncle Mitts now gives appropriate MP regen

- Levistone adjusted

- Arete del Sol adjusted

- Mimicry Cane adjusted

- Defending Ring adjusted

- Arcana Breaker adjusted

- Iron Musketeer Medal adjusted

- Namas Arrow adjusted and new Icon

- Disciple Ring adjusted

- Star Necklace adjusted

- Peacock Charm adjusted

- Terranigma adjusted

- Frog Wand adjusted

- Jujitsu Gi adjusted

- Ochiudo's Kote adjusted

- Thief Glove adjusted

- Entrancing Ribbon renamed to Saruta Waterskin and new Icon given

- Uggalepih Necklace renamed to Merman's Pendant and new Icon given

- Hunter's Socks adjusted

- Rainbow Prism relic mod adjusted

- Jell Hammer adjusted

- Fradubio's Wedding Band description adjusted

- Curaga Earring description updated

- Eis's Rune name changed to Eis' Rune

- Blood Ring adjusted

- Blacjack Icon adjusted

- Dagger renamed to Onion Dagger

- Claustum adjusted

- Noble's Tunic adjusted

- Drum Magazine I duplicate Item renamed to Barrier Module I

- Maho Tools text color changed to Purple

- Skillful Earring now sells for 1 Quest Token

- Attohwa Mandible adjusted

- Cloth Elemental Amp Mods Lv1 and Lv2 adjusted

- Crystal War Codex adjusted

- Strider adjusted

- Abyss Burgeonet adjusted

- Rune Stuff adjusted

- Phoenix Down price adjusted

- Gate Crystal is no longer a usable Item

- Astral Earring adjusted

- Maat's Cap description updated

- Valor Coronet adjusted

- Cleric's Briault adjusted

- All Axes adjusted

- Bravura adjusted

- Descriptions adjusted for various Items

- Certain crafted belts adjusted

- Certain Passives have been renamed

- Additional like-state resists have been added to certain state resist passives

  and like-equipment

- Cerulean Pendant rarity color changed

- Icarus Wings can now be used outside of combat

- Rabbit Charm adjusted

- Gelong Staff adjusted

- Ridill adjusted

- Master Earring adjutsed

Icons adjusted for

- Goobue Hummus

- Tomato Medley

- Purple Tentacle

- Tantal Greens

- Rarab Tail

- Junk Items in Ghelsba Outpost

- Pile of Mixed Bones

--Crafting--

- Runecrafting now available at Blacksmith's Guild in Crafting Hall

- New Materials added to Blacksmith's Guild in Crafting Hall

- Certain crafted pieces have random stat variance added

- Food Ingredient+ now sold at The Forge

- Crafting Ingredients found in the overworld now have a different

  color sparkle

- Recipe for Staff Mods adjusted

- Ranged Health Mod Lv 2 suffix adjusted

- Tincture now sold at Alchemy shops

- New HQ Materials added to Oglesia's Forge

- Food items can now be used outside of battle

--Enemies--

- Certain encounters now have special transition effects

- Bestiary description entries added for every boss and NM

- Loot tables adjusted for most NMs

- Certain NMs have adjusted AI

- Avatar encounters adjusted

- Lava Bomb adjusted

- Oni Carcass adjusted

- Titan is now immune to damage when his heart is present

- Certain boss / NMs can now have "Infinity Core" stolen from them

- Agro enemies will now pursue at a greater range

- Agro Enemies in Konschtat Highlands, Pashhow Marshlands & Beadeaux

  will now initiate an encounter when touching the player

- Cactrot Rapido now engages when the NM touches the player

- Cactrot Rapido will now temporarily disappear when you win / lose

- Dynamis Bastok drop rates adjusted

- Mini Bosses added to certain zone troops

- Fenrir and Neo Fenrir adjusted

- Hypnosis now bypasses Taunt

- Dynamis Jeuno boss troop position adjusted

- Ultimate Terror damage adjusted

- Bosses are now immune to Sap

- Surging Spirit no longer targets pets

- 'Strong Training Dummy' now uses appropriate stat block

- Frog Cheer no longer targets pets

- Frog status effect now has a visual animation while it is active

- Withdrawl effect now has a visual animation while it is active

- Level cap increased for certain enemies in Ch1

- Gil drop increased from HNMs

- Lord of Onzozo drop rates adjusted

- Esunaja no longer targets pets

- Shadowflare animation adjusted

- Pyrocoolant adjusted

- MP Drainkiss adjusted

- Sheep Shear typo fixed

- Overgrown Rose is now a 1 Skull HNM

- Loot added to... 

Coo Keja the Unseen

Drooling Daisy

Bo'Who Warmonger

Sappy Sycamore

        Spook

Zo'Khu Blackcloud

Ultros-Omega

Demonic Tiphia

Shen

Pirate Lord's Plunder

Overgrown Rose

- Cwn Cryff added to Eldieme Necropolis

- Morion Worm Swarm added to Korroloka Tunnel

- Notchnose Pointenclix added to Ordelle's Caves

- 1 Skull NM added to Toraimorai Canal

- 1 Skull NM added to Fei'Yin

--Misc--

- RAM and memory leak issues improved

- Agility calculations adjusted

- Round Counter added

- Optimize function added

- Turns will no longer be refunded after triggering in battle events

- Limit Break gain calculations adjusted

- Certain menu verbiage adjusted

- Shadows added to enemies

- Credits updated

- Collisions fixed

- Certain animations adjusted

- ??? Moogle will retain his floating text after inputing his code

- Visual indicators added to certain events in Horutoto Ruins

- Dialogue updated in various events

- Dialogue added to NPCs in Archduke Palace and Jeuno

- Visual markers added to Davoi to assist with navigation

- Hovering text added above BLU station

- Hovering text added above Ministries of Magic

- Additional Crystal Teleport dialogue removed

- You can no longer get a Game Over at the Training Dummy

- Sequencing post Warchief has been adjusted

- Sleep and Petrify force different actor motions

- Provoke is now working as intended

- You can now escape the training grounds

- Dynamis X music file included

- Dynamis consumables description updated

- Moogles in Neptune's Spire now retain their "cool form" after

  completing a Challenge

- Automaton retains its sprite when in CS in Armory

- Hall of the Gods and Mog House (Ru'Lude) added to Teleportation menu

- Game Over screen updated

- "!" added to crumble wall in Chamber of the Oracle (Quicksand Caves)

- Dialogue box positioning adjusted during Manaclipper event

- Music changed at The Forge

- Fire in Mog House turned down

- Dialogue in Dahlia Tower will now be triggered when appropriate

- Castle Oztroja Level 4 name changed to Oztroja Summit

- Korroloka Tunnel choice dialoge adjusted

- Zone label added in Kazham > Yuhtunga Jungle

- The NO EXP state no longer removes upon death

- New graphics added for mini state

Files

FFXI BRAVER Version 1.9.5 8/22/24 1.8 GB
36 days ago

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