Version 1.99
--1.9.9-- Update
--Game Modes--
- Crystal Tower mode added!
- This mode will be accessible from the main menu. Crystal Tower mode is a
roguelite version of Braver that is still in development. You will have
access to 20 floors of content at this time and we are counting on your
feedback to help make this mode a winner!
- Details: Each run will have you attempting to climb to the top of the
Crystal Tower. If you are defeated, no progress will be saved. You can
currently return to the lobby at designated floors. This will reset your
progress but allow you to maintain certain items that will help in your
next run. In addition, after progressing to certain points in the tower,
your starting inventory and starting shop will be upgraded to aid in your
next run. Certain functionality in this mode is still in development.
- ??? mode in development
- Redacted information
--Achievements--
- Mining Achievement can now be obtained by Anvilix Sootwrists in Bastok Mines
- Clock working appropriately for Speed Run achievements
- Game Over functionality working approrpiately for the "no game over" achievement
--Story--
- Xarcabard whisper location moved to increase visibility
- Tutorial fight introduced in opening sequence
- Skillchain battle tutorial added in Palborough Mines
- Skillchain tutorial segment removed from Ghelsba Outpost
- Headstone keys renamed
- Character portraits updated
- Character faces in dialogue will now match their current job
- Lag when inputing name in introduction resolved
--Community Challenges--
- Trial by Earth can now be completed as intended
- Trial by (x) required completion has been increased from 25% to 125%
--World Building--
- Elemental Days have been introduced and will have a persistent
effect on all Characters
- EX: Firesday: Players and enemies will deal greater Fire dmg
while players and enemies will deal less Ice dmg
- Guildwork'er Union introduced in Selbina and Mhaura
- Area names will now be displayed in the main menu
- Mining, Fishing, Harvesting and Guild Rank displayed in the main menu
--Jobs/Skills--
- Guard functionality adjusted
- New Zone Effects added to the Natural Immunity and Bloodborne Immunity Passive
- Skill Types sorted
- Cure skill values adjusted
- Protectra and Shellra skills mp cost adjusted
- Max HP and max MP boost should now be working properly
- Well Traveled now benefits your entire party
- Scan type skills now include more information
- Blaze Spikes adjusted
- Dia, Dia II and other Damage over Time effects adjusted
- Elemental DoTs now deal appropriate elemental damage when their effects take place
- Cooldown calculations adjusted
- Unleash skills no longer have a cost associated with use
- Sub Jobs are now capped at Lv.37
- Sub Jobs now give a greater stat benefit
- Skills gained on level up adjusted for most classes
- Esuna and Dispel functionality improved
- Cooldowns and other in battle menu functionality improved
{Bard}
- Aria of Passion adjusted
- Requiem skills description adjusted
- Soul Voice adjusted
{Beastmaster}
- Prey Drive adjusted
- Jug descriptions updated
{Black Mage}
- Arcane Mastery will no longer show up on other Jobs
- Blaze Spikes is now Instant
- Ice Spikes added at Lv38
- Shock Spikes added at Lv67
- "Spike" skills have a shared CD of 5
{Blue Mage}
- Resource document updated
- White Wind can now be learned from Eden
- Mind Blast adjusted
- Cannonball adjusted
- Ascendency adjusted
- Feather Barrier
- White Wind description updated
- Instant abilities now have a shared CD of 1 turn
- Metallic Body adjusted
- Adamantine Body adjusted
- Base HP / HP Curve adjusted
- Other spells adjusted
{Corsair}
- Luck Bonus Passives added
- Wild Card now labeled as Action
- No Quarter adjusted
{Dark Knight}
- Guillotine adjusted
{Dragoon}
- Dragon Fang adjusted
- Impulse Drive adjusted
- Jump formulas adjusted
{Geomancer}
- Relic WS is now usable
- Resurgence Merit now targets All Allies as intended
- Wild Surge should no longer activate on any job but GEO
- Resist State: Elemental Debuffs now shows appropriate states in description
- Will no longer benefit from multiple attacks
- Aqua Vitae adjusted
- Wind Tunnel adjusted
- Instant skills will now put all other Instant skills on Cooldown as intended
- Aerosphere adjusted
- Will-o-Wisp adjusted
- Chain Lightning adjusted
- Base MP decreased
- Stances will now persist after battle and be removed upon Job Change
- HP Sustaining skills adjusted
- Tanglegrowth adjusted
- Briarthorn adjusted
- Contortion adjusted
- Instant stance change skills adjusted
{Monk}
- Flying Kick adjusted
- Karmic Reversal no longer persists after battle
- Surging Chakras adjusted
- Chi Blast adjusted
{Ninja}
- Dual Weild now functioning appropriately
- Tonko cast animation removed
- Shadowborne adjusted
- Elemental wheel spell formulas adjusted
- Mijin Gakure adjusted
{Paladin}
- Cover no longer gives TP
- Cover skill and state now share the same Icon
- Esuna added at lv 75
- Echo of Light no longer works with Items
- Saint's Cross adjusted
- Climhazzard adjusted
- Passive Battle Ready added
- Shield Bash adjusted
{Puppetmaster}
- Ventriloquy will no longer allow for en-buff stacking
- Repair is now Instant as intended
- Nature's Shield added to Artificial Intelligence pool
- Favorite Paint attachments adjusted
- Overload skill added at Lv.75
{Ranger}
- Velocity animation adjusted
- Barrage animation adjusted
- Flashy Shot added at Lv.75
{Rune Knight}
- Ultima Sword adjusted
- Runic Assault adjusted
- Passive Battle Ready added
- Taunt adjusted
- Bastion skill added at Lv.20
{Samurai}
- Demon Killer+ now appears in Merit category as intended
- Iaido skill added at Lv.75
- Passive Battle Ready added
- Third-Eye & Third-Eye+ adjusted
{Scholar}
- Emergency Tactics description updated
- Stances will now persist after battle and be removed upon Job Change
- Helix spell formulas adjusted
- Study adjusted
- Celerity adjusted
{Summoner}
- Thunderspark description and skill adjusted
- Fenrir animations adjusted
- Meditation adjusted
- Blood Pact skill added at lv 75
- Noctoshield description updated
- Ecliptic Howl changed from Action to Instant
- Astral Flow abilities now use correct modifier
- Shining Ruby II description updated
- Heavenly Strike is now a Physical Attack as intended
- Aerial Armor adjusted
- Tail Whip adjusted
- Thunderspark adjusted
- Slowga adjusted
- Lunar Roar description updated
- Ecliptic Growl adjusted
- Ecliptic Howl adjusted
- Lightning Armor adjusted
- Frost Armor adjusted
- Merit Spirits adjusted
- Poison Nails cooldown adjusted
- Camisado adjusted
- Somnolence adjusted
- Ultimate Terror adjusted
- Dream Shroud adjusted
- Nether Blast adjusted
- Night Terror now opens Gravitation as intended
- No longer able to summon multiple avatars on the same turn
- Diabolos+ icon fixed
- Auto-Refresh passive removed
{Thief}
- Luck Bonus Passives added
- Master Thief adjusted
- Chance to receive Megalixir using Plunder adjusted
{Warrior}
- Base HP and Mnd increased
- Berserk and Defender description adjusted
{White Mage}
- Hexastrike will now only show on WHM
--Quests--
- Live To Tell The Tael now completes appropariately and states the proper reward
received
- Cracked the Code can now be completed as intended
- Quest giver for The Phantasmal Menace will no longer be stuck in
his dialogue loop
- F.C.G. no longer repeats dialogue
- Some Compost A Day... Quest step text updated
- A code is no longer required for the completion of People Pleaser
- Once you complete 2 Community Challenges, you will be able to
complete the People Pleaser quest
- Completion music now plays at appropriate time in Dragonheart quest
- The quest "Dark Matter" now appears after certain story events are complete
- Stiltzkin's Quest List should now update properly
- Some Compost a Day... quest reward dialogue now shows appropriate reward
- Geomancer quest chain now lists all quest type as "Job"
- Batallia Downs Headstone location moved to an accessible point in Batallia Downs
prior to Chapter 3
- Krol now changes floating text when All-Star Angler is initiated
- An Empty Vessel will no longer start until after you answer Rhauban's questions
- Advanced Cooking recipe book will now be rewarded from completing
All-Star Angler as intended
- You're Full of Zinc quest requirements adjusted
- Guild Points awarded for completing the following quests
You're Full of Zinc
Land the Big One
A Little Lemon and Selbina Butter
All-Star Angler
- Culinary Compendium Vol.1-3 added to certain food unlock quests
- Chemist Coat replaced with Gambler's Dice as an AH reward from
Desynthesis quest line
- Unlocking the Forge now requires 1 additional stack of components
--Crafting--
- Crafting Menu improved
- Guild Rank introduced
- Mining, Fishing and Harvesting points updated and improved
- Introducing Fishing and Harvesting Skill Levels
- Mining, Fishing and Harvesting skills will now cap at 300 on new playthroughs
- Mining Fishing and Harvesting skills will now carry over into NG+
- Guild Points and Guild Rank will carry over into NG+
- Skill levels are now gained less frequently than before
- Guild Points can now be acquired in various ways
- New Materials added to Cooking Guilds
- Synthesis Support vendors added to various Crafting Guilds
- New recipes added to existing books
- Certain recipes adjusted
- Field Tools now have a chance to break on use
- Food Ingredient removed
- Meat, Fish, Fruit added as basic cooking ingredients
- Enemy loot pools updated to reflect Meat, Fruit or Fish
- Cacti Spagetti can now be crafted
- Goblin Mushpot can now be crafted
- Ambrosia can now be crafted
- Field Vendors added to Selbina and Mhaura
- Basics of Goldsmithing Vol.3 & 4 contents adjusted
- New Armor added to Basics of Clothcraft Vol.2 & 3
- Recipes for Basic > Basic+ material components adjusted
- Food & Item descriptions updated
--Inventory--
- Text popup will show when using items on characters in the main menu
- Inventory sorting improved
- Geo AF2 craft cost adjusted
- Primordial Wraps description updated
- Dynamis Shops updated to include appropriate Geomancer Items
- Rusted Great Katana description updated
- Sword of Veydal now appropriately replaced Guard with Barwatera
- Eminent Bell now uses Bladed Weapon Mod & Attack animation changed
- Hero Specific Accessories adjusted
- Geomancer added to Vermillion Cloak
- Description updated for Goblin Goblet
- Mist Tunic now uses Cloth Armor Mods instead of Heavy
- Gemlight Grimoire rarity adjusted
- Giant XP Boost text color now matches similar items
- Monsoon Tekko adjusted
- Breeze and Soil ring description updated
- Warrior's Gauze adjusted
- Dynamis Items: Infinity Core & Slime Juice can now only be used in battle
as intended
- Remedy +1 will now cure disease
- Mimicry Cane can no longer be used with multiple attacks
- Goblin Goblet can no longer be used with multiple attacks
- Masamune name changed to Hagun
- Descriptions updated for Rune Weapons
- Bomb renamed to Bomb Arm
- Sprint Shoes item renamed to Chocobo Feather
- Rusted armor and weapon rarity color changed to purple
- Sword of Veydal description adjusted
- Strider Mod now gives LUK as indicated
- Added (max carry 1) to Loupan mod description
- Certain weapons and armor descriptions updated
- Remedy, Remedy+ and Panacea now remove Toxic
- Description updated for Gluttony and Shade Spectacles
- Demon Hide mod adjusted
- Ranged Magic Mods removed
- Ranged MP Cost mods removed
- Fist TP mods removed
- Fist Accuracy mods added
- Fist Health mods added
- Fist TP Regen mods added
- Vampire Cloak adjusted
- Shaman's Cloak adjusted
- Vermillion Cloak adjusted
- Plantbane Axe adjusted
- Saotome Sune-Ate adjusted
- Healer's Pantaloons adjusted
- Armor adjusted for MP Regen effects
- Triple Dagger adjusted
- Cursed Shield adjusted
- Astral equipment updated
- Alexander and Seriah's equipment will now be removed on NG+
- BLU AF1 adjusted
--Enemies--
- Blue Magic spell damage adjusted
- Cactrot Rapido now drops all appropriate items
- Pso'Xja Zone Effect "Crytic Runes" will no longer persist outside of battle
- Roc drop rate adjusted
- Southern Shadow NM will no longer use Cure spells
- Overgrown Rose drop rates adjusted
- Diabolos adjusted
- Diabolos is now classified as a "demon" enemy type
- Dragon Hoard drop rate adjusted
- Shiva adjusted
- Yarri will no longer cast Curaga II while silenced
- Porphyrion will no longer perform Last Resort and performs
Ancient Circle instead
- Sisters Thrice is now a 1 Skull HNM fight
- Certain text popup duration for enemy abilities has been increased
- Bestiary descriptions fixed for certain NMs
- Rockfin will no longer be able to use Limit Break skills while under the effects
of Bane
- NM pop item drop rates adjusted for Zeruhn Mines and Ghelsba Outpost enemies
- Ultros limit gauge visibility removed
- Cyclonic Wing is now Wind aspected
- Certain Fenrir abilities changed to Darkness element
- Drop added to Crystal Golem
- Drop added to Chapter 2 boss
- Various NMs and Bosses drops, weaknesses/resist, type, stats adjusted
- Bestiary adjusted
- Atma Fire Barrier typo fixed
- Behemoth timing of scripted attacks adjusted
- Drop Rates for end game crafting drops adjusted
- Vanguard Action Grip now drops from Cwn Cryff in Eldieme Necropolis
- Issue fixed where a residual Ch2 boss would remain on screen after phase change
- Tiamat scripted attacks adjusted
- Certain drop rates have been increased
- Stinging Sophie troop adjusted
- Eldieme Necropolis enemies adjusted
- Fei'Yin enemies adjusted
- Bibiki Bay enemies adjusted
- Purgonorgo Isle enemies adjusted
- Sanctuary of Zi'Tah enemies adjusted
- Boyahada Tree enemies adjusted
- Ch2 boss adjusted
- Skills adjusted for certain enemies in Fei'Yin
- Encounter density decreased in Toraimorai Canal
- Gil drop increase from Headstone NMs
- Skillchain and Magic Burst state clear removed from Esunaja
- Chance to gain Rusted Armor added to 3 Skull HNM
- Chance to gain additional Rusted Armor added to 2 Skull HNM
- New drop added to Dosetsu Tree
- New drop added to Trickster Kinetix
- New drop added to Steelfleece Baldarich
- New drop added to Duke Ferdinand
- New drop added to Mycophile
- New drop added to Rockfin
- New drop added to Fragment of Alexander
- New drop added to Phoenix Reborn
- New drop added to Olla Grande
- Certain NMs will now perform a Soul Voice equivalent for their
Limit Break ability
--Misc--
- Certain variables are now tracked about your play in the Mog House
in Ru'Lude Gardens
- Duplication bug fixed (probably)
- Row 1 Provoke effect adjusted
- Enemies will now pause for a certain number of frames after
escaping combat
- Elemental icons added to element tab in menu
- Color rarity codes will now be displayed in messages when receiving items
- JP now displayed in menu
- Clock is now working properly
- Collisions fixed
- Typos fixed
- Save warning added before certain fights
- HP gauge shown on certain fights
- Icons updated for Abjurations and Rampaging Horn
- Icons updated in Job Selection at start of game
- Certain status effect icons updated
- Pink Feather node graphic updated in Meriphataud Mountains
- King Truffle node in Jugner Forest visibility increased
- Dynamis Consumable Items now applying appropriate buffs
- Palace Teleport Crystal fixed
- The name of the NM required for entry to the Three Mage Gate is now
restated after the first event has concluded
- Visual indicators added to tunnels in Toraimorai Canal
- Can no longer teleport when riding in the boat in Toraimorai Canal
- Notification added when new Recipes become available in the Crafting Hall
- Skillchain and Magic Burst icons now show correctly according to their element
- Crashing fixed in Boyhada Tree
- Issue fixed where you could no longer teleport after Dynamis Bastok
- Western Altepa Desert map name now shows up correctly
- Ryudo should no longer appear in San d'Oria and Rabao simultaneously
- Issue where TP gain was showing as TP cost has been resolved
- Dr. Shantotto no longer appears in Windurst after certain story events
- Chests updated in Zeruhn Mines and Ghelsba Outpost
- Food added to loot pool for certain monsters in Zeruhn Mines and Ghelsba Outpost
- Floating labels added to vendors in Bastok Markets and Southern San d'Oria
- Zeruhn Mines NPC dialogues updated
- Tutorials in Zeruhn Mines updated
- Area label added above entrance of Zeruhn Mines
- Area labels adjusted in Bastok
- Tutorials in Mog House updated
- Modification tutorial added to Zeruhn Mines
- Food tutorial added to Zeruhn Mines
- Crafting Material tutorial added to Bastok
- Geo should no longer be available as a starting job in a NG+ run
- Teleport Holla zone music now matches surrounding zone music
- Can now exit tent in Ghelsba Outpost after certain events take place
- Dynamis chest open bug fixed
- Holiday rewards adjusted
- Certain bosses removed from Bestiary
- Critical Multiplier formula adjusted to account for Users LUK stat
- Mog in Ghelsba Outpost will no longer show incorrect Skillchain tutorial
- Labels adjusted for Mog Houses
- Visibility surrounding Exoray Mold improved in Crawler's Nest
- Dialogue choice in Ch4 now displays correct names
- Additional dialogue added to NPCs in Jeuno, Bastok, San d'Oria, Selbina
Mhaura, Kazham
- Zone names added to teleport menu
- Starting Gil replaced with Adventuring Certificate
- Adjustments made to opening character selection sequence
- Parents in flashback scenes are updated to appropriate sprites
- Bird Whistle, Opo-opo Crown, Assault Jerkin added to Stiltzkin Shop
- Increased emphasis on Dynamis completion added after unlocking
- Certain state durations adjusted
- Characters UI will now be greyed out when they fall in battle
- Enemies defeated to DoT will now end combat
Files
Get Final Fantasy XI Braver
Final Fantasy XI Braver
An 80-100 hour retro-styled offline single player story driven RPG set in Vana'diel
Status | Released |
Author | mithrandir133 |
Genre | Role Playing, Adventure |
Tags | Fangame, Fantasy, ffxi, final-fantasy, job-system, RPG Maker, Top-Down, Turn-based Strategy |
Languages | English |
Accessibility | Configurable controls |
More posts
- Hotfix #11 day ago
- Version 1.9.5 is live!Aug 23, 2024
- Version 1.9 is live!Apr 06, 2024
- 1.8 v6 is now live!Sep 02, 2023
- Full Release v5Aug 26, 2023
- v4 is live!Aug 20, 2023
- Braver 1.8 v2 is available with general fixes!Aug 18, 2023
- Major Bug FoundAug 17, 2023
- Braver Version 1.8 Full Release is live!Aug 17, 2023
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