Story Update Version 1.5.0!!


Big news today! Today is the release of Version 1.5.0 a brand new update continuing the story from where it left off among many other things! See for yourself down below!!

--Version 1.5--

**Any gear changes require a new piece to be acquired before changes will be

reflected due to how weapons and armors are handled**

--Story--

- Chapter 3 part 1 added

  - Begin Chapter 3 by speaking with the Archduke after completing Chapter 2

--Jobs/Skills--

- Tier 1 Merit Abilities added for all Jobs

- Passive and Row skills added and fixed for Summoner

- Red Mage sprites adjusted for Aeodin, Dario & Kayame

- Hamanhoa skill adjusted

- Player Stat cap increased 

- Call Wyvern now calls the Wyvern graphic from XI

- Divine Seal text adjusted

- Warding Circle state icon changed

- Kayame Warrior Skin changed

- Utsusemi: Ni now gained at Lv 53

- Warrior TP mode changed to 'Fighter'

- Dancer TP mode changed to 'Elusive'

- DNC Skill Animated Flourish & Reverse Flourish now targets all enemies

- BST STR & LUK stats increased

- BST Skill Favored Enemy added at Lv.12

- BST Skill Natural Explorer added at Lv.23

- BST Killer skills now attack all enemies and description fixed to reflect damage type

- BST skill Praise increases Pet stats +15%

- BST AF Belt EXP gain fixed

- Reis's Wind adjusted

- BLM Skill Type "Sorcery" added

- BLM Skills added under Sorcery

  - Shock, Rasp, Frost, Choke, Burn, Drown

  - Sleep, Sleepga

  - Stun

  - Drain, Aspir

  - Blaze Spikes

  - Zombify

- Normal Attacks will no longer target BST pet

- Agility Bonus II now costs 2500 JP

- SMN Summon Avatar ability MP cost & Cooldown increased 

- SMN Skills and Costs adjusted

- Astral Flow adjusted & animation added

- Summoner Elemental skills (Stone II, etc) renamed to avoid skill naming issues

- Issue with Combo Timed Attack fixed

- White Mage spell levels list adjusted

- Dragoon and Ninja Job Description updated

- Cocoon Adjusted

- Blue Mage Spells added

- Blue Mage stats adjusted

- Blue Mage Spells adjusted

- Blue Mage Spell Regeneration added

  - Blue Mage now has the ability to only close skillchains via spells

- Quickfire skill description updated

- Self Destruct and Mijin Gakure now work as intended

- Gun WS Damage adjusted

- Call Wyvern cost adjusted

- Angon damage adjusted

- Samurai skillchain open abilities damage adjusted

- Samurai skill costs adjusted

- Party Limit Gauge gain adjusted

--Quests--

- Silence of the Rams quest added to Bastok Mines

- Seed of Life quest added to Bastok Markets

- Insatiable Appetite quest added to Southern San d'oria

- Beneath Us quest added to Port Jeuno

- True Love Lasts Forever quest added to Northern San d'oria

- Chocobo License Quest added to Stables in Upper Jeuno

- Chapter 2 quest now concludes upon defeat of a certain Boss

- Typo in Rose Ring quest fixed

- Quest NPC Icon fixed in Heirloom Amulet quest

--Inventory--

- All 'Items' have received a new icon **Not including Weapons and Armor**

- Menu Category "Components" added to house basic items used to create other items

- Menu Category "Mods" added to house mods

- Some items made Key Items / Regular Items to clean up Inventory

- Relic Weapon exchange NPC in delivery room to receive updated version of weapons

  when relic weapons become available

- Bloodied Ruby changed from HP degeneration to -10% Max HP while wearing

- Some NM drops adjusted to reflect NIN and SAM gear accessibility

- Gelong Staff description updated

  - New gear must be obtained to reflect these changes

- Stat Increase Tokens adjusted

- Action and Instant noted for useable items in descriptions

- WHM & SCH Relic weapon now attack properly

- Description spacing fixed for weapons

- Description spacing fixed for armor

- Gjallarhorn now grants +25% JP instead of +10% XP

- Feather Headdress Typo fixed

- Blue Mage AF Gear Drain effect reduced by 4% in total

- Issue fixed with Red Hood item causing you to lost HP instead of Regen

- Apollo description fixed

- White rarity weapons now updated in description to reflect job

- White rarity armor now updated in description to reflect job

- Misc armor now updated in description to reflect job

- White rarity heavy armor body AGI penalty removed

- Descriptions for gear fixed regarding 'resist' vs 'immunity' to effects

- Elemental attacks on weapons updated in descriptions

- Temple AF armor adjusted for TP generation

- Critical Rate +% added to bullets

- Critical Multiplier added to Corsair's Tricorne

--Crafting--

**New Crafting Tiers available in Crafting Hall after the events of 

Chapter 3 have been initiated**

- Alchemy Tier 3 and Tier 4 added

- Goldsmithing Tier 4 added

- Mod description spacing fixed

- Arcana item added to arcana and undead type enemy loot pool

- Primordial (element) crafting items added to Neo-Avatar loot table

- Lv 200+ Mining Nodes added

- Alchemist in Crafting Hall will now sell Potion & Ether prior to Ch2

- Staff Element Amp Mods Lv1 & 2 adjusted

- Element Resist mods now working as intended

- Element resist mods adjusted

- Food element resist adjusted

--Enemies--

- XP adjusted for all enemies

- Enemy stat cap increased

- Treasure & Enemies added to;

  - North & South Gustaberg

  - East & West Ronfaure

  - Konschtat Highlands & La Theine Plateau 

  - Valkurm Dunes & Jugner Forest

  - Qufim Island

- King Artho will now spawn as intended

- Stinging Sophie & Maighdean Uaine adjusted

- Time Bomb adjusted

- Music adjusted during NM encounters

- Face sets adjusted for certain Bosses

- Elemental in Crystal Golem fight level cap adjusted

- Ghelsba Outpost BCNM items removed from loot pool of enemies outside Ghelsba

- Ghelsba Outpost BCNM items drop rate adjusted

- Certain story boss HP gauge will now show

- Yagudo NM in Giddeus are now capped at Lv 25

- Yagudo Constable Blank move removed

- Scope of certain enemy skills adjusted

- Dynamis-Jeuno mobs adjusted

- Dynamis-Bastok Mega Boss positioning adjusted

- Tonberry Sprite issues fixed

- Orc Messenger capped at Lv 10

- Centurio XI given basic attack

- XT-119 size reduced

- Soul of Titan given level cap

- Copper Quadav size fixed

- Certain enemies will now aggro in:

  - Dangruf Wadi

  - Beadeaux

  - Crawlers Nest

  - Konschtat Highlands

  - Pashow Marshlands

  - Rolanberry Fields

  - Qufim Island

  - Batallia Downs

  - Jugner Forest

  - La Theine Plateau

  - Valkurm Dunes

--Misc--

- Performance improved and lag resolved

- Moogles added to Tele-x zones

- Cacti Spaghetti spelling fixed

- Dangruf Wadi noted 18+ in North Gustaberg

- Egil's Torch now immune to Flash

- Message now prevents access to certain areas in Beaucedine Glacier

- Jukebox in menu turned off

- Road tiles added toward Holla Gate Crystal in La Theine Plateau

- San d'orian monument in Northern San d'oria collision fixed

- Passability fixed in Ronfaure when attempting to enter San'doria

- Escape text adjusted

- Passability in Jugner Forest fixed

- Parallax fixed in Archduke's Castle

- Mapping errors fixed in La Theine Plateau

- Gustaberg mapping issues fixed

- Hills are no longer traversable in Batallia Downs

- Intro CS dario pathing issues fixed...probably

- Message during certain boss fight will now show at the appropriate time

- 'Tactics' in Menu now changed to 'Row'

- Mapping issues fixed in Ru'Lude Gardens

- On map indicators placed for quest locations in Ghelsba and Palborough

- Vera will now turn to address the party when they are met

- Beadeaux map error fixed

- Elamaris typo fixed

- Barren-Morren shop now with appropriate sign to reflect goods

- typo fixed for Aeodin in CS post boss CS

- Passability on tiles in San d'oria fixed

- Tops of trees passable in Ronfaure

- Graphics and positions updated in certain boss fights

- Pathing issues fixed in Y jungle

- Y Jungle Transfer events indicated by circle animation

- Job Stone removed from MH

- Typo fixed in Wade dialogue CS in Giddeus

- Passability on bridge in Laborman's Way fixed

- Amnesia State now working properly

- NM fights adjusted to add boss music and not result in game over when defeated

Files

FFXI BRAVER Version 1.5.0 2/28/22 918 MB
Mar 01, 2022

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