Version 1.5.5 Hotfix
With any major patch we can expect a few bugs to sneak on through. This hotfix will address a handful of those bugs reported.
Huge thank you to the community for their reports and assistance in finding these pesky things! :D Below are the patch notes.
(New Weapons and Armor will need to be obtained to reflect changes due to how those
items are handled in the game)
- Arachne spawn fixed
- typo fixed in Yagudo fight on Starfall Hill
- Zone to starfall hill fixed
- Sentinel descriptions fixed and duration increased to Battle
- Blood Weapon working properly
- DRK skill descriptions updated
- Lv requirement text removed from light armor
- Chocobo will no longer block entrance to stables in bastok mines
- Shadow Lord face graphic fixed in Intro cutscene
- Zone indicator placed in church in Upper Jeuno
- Familiar 2 Hour HP Regen removed
- Taunt now states that it lasts for the duration of battle
- Zone label added for west ronfaure from ghelsba outpost
- S Gusta mapping issues fixed
- Runic Blade description updated
- Terra Firma animation fixed
- Junk Wheels updated to Junk Legs
- PUP WS Descriptions updated
- Konschtat Highlands mapping error fixed
- Cookbook updated in Library
- Ghelsba BCNM Lizard and Furies sprite adjusted
- Familiar Summoned State will now be retained upon death allowing for only 1 pet per character
- Castle Z door text fixed
- Magicked Skull Drop rate increased
- Valkurm Dunes Flag fixed at outpost
- BLU Class description updated
- Caterpillar in Beadeaux no longer drop Rolanberry
- Collision in Castle O fixed
- Highlander's targe now has blue name text
- Zone Effects now persist after death in battle
- Save prompt added before K tunnel final fight
- Save prompt fixed to include pop up before western altepa final fight
- Marionette skills now affected by Silence
- Antica Troop updated in Rabao
- Talking to Moogle at entrance of Den of Rancor should reset Gate Crystal
after defeating dungeon boss
- Archduke guard text now shows icon and text color when referencing elemental weakness
- Enemy buffs adjusted to not target Beastmaster Pet
- Zone Effect Blasphemer typo fixed
- Arrows < and > added to quest category in quest log to indicate pressing left and right to view
completed, in progress, all, and failed quests
- Cacti Spagetti quest will no longer crash the game
- Grilled Hare Quest in South sandy now works properly
- Name of Map pops up now when entering Ghelsba Outpost
- Claymore added to Windurst, Armory and Rabao
- Where's the Lamb Sauce!? Quest fixed to not crash quest log
- Positions of certain enemies adjusted
- NM Hellion adjusted
- Campsites fixed, will have to repurchase or craft to use properly
- (Please note any Campsites you find at vendors priced at 1000 Gil, Thank you!)
- Breath Attacks now available when you have Call Wyvern+ state
- (Please note if there are anymore issues with this)
- Old versions of cooking items and books removed from database
- (may result in blank inventory spots)
- Promise Ring adjusted
- Dyne Ring adjusted
- Color for Hero specific accessories adjusted
Files
Get Final Fantasy XI Braver
Final Fantasy XI Braver
An 80-100 hour retro-styled offline single player story driven RPG set in Vana'diel
Status | Released |
Author | mithrandir133 |
Genre | Role Playing, Adventure |
Tags | Fangame, Fantasy, ffxi, final-fantasy, job-system, RPG Maker, Top-Down, Turn-based Strategy |
Languages | English |
Accessibility | Configurable controls |
More posts
- Hotfix #13 days ago
- Version 1.993 days ago
- Version 1.9.5 is live!Aug 23, 2024
- Version 1.9 is live!Apr 06, 2024
- 1.8 v6 is now live!Sep 02, 2023
- Full Release v5Aug 26, 2023
- v4 is live!Aug 20, 2023
- Braver 1.8 v2 is available with general fixes!Aug 18, 2023
- Major Bug FoundAug 17, 2023
- Braver Version 1.8 Full Release is live!Aug 17, 2023
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