Version 1.4.1!
Boy has it been a bit, but we've been making some BIG progress!
The biggest news is that Beastmaster is now a playable class! While it is still new, we may run into a few bugs so be sure to report them.
Another big part of this update is the inclusion of all areas within the Derfland Region
- Rolanberry Fields
- Crawler's Nest
- Pashhow Marshlands
- Beadeaux
Each area includes new items, new NMs and new gear as well as the obvious new locales to explore. Enjoy!
Here are the long long list of patch notes from the previous 2 updates :)
--Version1.4.1(Beta)--
- Pashhow Marshlands added
- Beadeaux added
- Crawler's Nest collisions fixed
- NMs adjusted
- Skillchain application adjusted for skills
- BST Jug pet stats adjusted
- BST charm skill removed
- Targeting issues with BST pet addressed
- Ermite corrected to Eremite
- Final Boss Troop adjusted
- Auto-Refresh fixed for Red Mage
- Mandibular Bite description updated
- Moogle in Ghelsba updated with Link to Skillchain Calculator
- Amber & Amber+ Icon changed
- Black Mage Ancient Magic Spell adjusted
- Animation overlay added to Warchief Vatgit when enrage occurs
- Crafting Book for Level 1 Jug Pet obtained when unlocking BST
- Crafting Book for Jug Pet price reduced
- Targeting issues fixed with certain enemies
- Cooldown added to BST Killer skills
- Cooldown reduced for BST Jug pet skills
- BST Tandem Strike fixed
- BST Pep Talk adjusted
- Special effects added to new NMs
- JP Gain adjusted
- Level range added at entrance of Rolanberry
- Beast Affinity description fixed
- Dagger attack text fixed
- Jug Pets no longer scale with difficulty slider
- Zone Effect in Crawler's Nest Fixed
- BST NPC fixed
- BST Relic Weapon added to BST NPC shop
- Soul Voice animation enlarged
- EXP and GOLD scaling adjusted
- Enemy Type icons removed
- Price increased for Ch1 weapons
- Price increased for Ch1 armor
- Macha & Neman + Colo Colo floating position adjusted
- Skills adjusted for Petrifying Pair
- Crystal Golem HP increased
- Ermite Ring changed to Wisdom Ring in Palborough Forge Treasure chest
- Time Bomb physical resistances increased
- Jar of Jelly drop rate adjusted
- Princess Jelly agility adjusted
- Giddeus enemy HP increased
- Pathing issue fixed in Giddeus that would interrupt cutscene with Wade
- Ose Petrification breath % increased
- Skillchain window adjusted
- Bard skill level acquisition adjusted
- Sabotender size adjusted
- Tulwar Scorpion size adjusted
- Paladin Antica HP increased
- Antlion HP increased
- Diamond Daig stats adjusted
- Nussnacker adjusted
- Dark Titan HP and defensive stats adjusted
- Vivacious Vilma Bad Breath % increased
- Lore spot added to Vivacious Vilma area
- Fools Gold drop rate decreased
- Tarrasque adjusted
- Phoenix Stats adjusted
- Quest Token adjusted for beating Phoenix
- Dark Ifrit adjusted
- Crystal Merchant in Rabao moved
- Hundred Fists sound effect adjusted
- Bard Skill duration decreased by 1
- Equip in battle cooldown set to 2
- Moogle @ Crystal Altep will not teleport until you have attuned to the crystal
- MP Drainkiss cost adjusted and INT DOWN effect added
- Crawler AI adjusted
- Surivor's Earring fixed
- Titan's Heart fixed
- New Font added
- Status effect overlays adjusted
- Weather effects will now carry over into battles
- AoE skills adjusted to exclude BST pet
- Entrance indicators placed for new maps
- Cooldown added to BST Reward skills
- BST beetle skill 'Rhino Attack' now targets appropriate target
- Panzer Galahad will now be dismissed when using 'dismiss pet'
- BST Pet HP will now show at all times
- Azure Lore cost increase to 50 TP
- WAR Berserk and Defender can no longer be active simultaneously
- Enemy graphics adjusted / updated
- Battle Backgrounds adjusted / updated
- En-spells will no longer stack
- Healing available at Merry Minstrel Mead House
- Nation banner pictures updated
- Crafting wood cost increased to 2
---Version 1.4(beta)---
- Rolanberry Fields Added
- Crawler's Nest Added
- Job Specific Gear slot added to all jobs
- Beastmaster Job Added
- Axes usable by BST
- Light Armor usable by BST
- Small Shields usable by BST
- NM Gear adjusted to include BST
- Relic Gear complete
- BST Relic gear added to dynamis shops
- BST relic gear added to dynamis drops
- Crafting Books added
- Jug Pet Items added
- Enemy Troop positioning adjusted to accomodate BST pet
- Radiant Breath description fixed
- Thief, Dancer and Warrior Skill costs reduced and adjusted
- Ninja no longer able to wear Brave equipment
- BST Shrine added
- Maat's Cap cost increased by 1
- Enemy Family Type indicator added to all enemies
- Mog Face updated outside Palborough Mines
- Samurai 2 hour now instantly grants 100TP in addition to its other effects
- Elemental Mastery Passive now increased Light and Darkness damage +10%
- Grilled Hare Quest changed to require +1 versions
- Collisions updated in certain areas
- Corsair's Roll now persists to the end of battle to return XP+ reward
- Ranger Scavenge MP Regen increased to 16%
- Ether reduced to 20% MP return upon use
- Utsu Ichi & Ni now gain Magic Eva +40% on use
- Story avatar drop items now have colored name text
- TP Mods adjusted
- Formless Strikes now deal Magical Damage
- Shell Crusher start animation updated for timed attack
- Monk Chakra HP gain fixed
- FFXI Windowskin Applied
- FFXI Menu Cursor Applied
- FFXI Select Cursor Applied in Battle
- Performance Enhance Plug-in Applied
- Basic Attacks updated with proper display icon in battle message window
- Bastok Mines Exit leads to outside Palborough Mines
- Text fixed for 'Pile of Jelly' in Palborough Mines
- Desert Dhalmel and Lost Soul will no longer appear in enemy groups together
- Suit a la fat cat & Tarithian Gauntlets can now be modified
- Beastmen & Elementals have immunity to Charm effects
- Archduke Crystal in Mog Houses repositioned
- Amnesia Status effect added
- Gemstone descriptions updated
- Cost of stat improvement tokens increased
- Mods and Ingredients adjusted
- BLU Relic drain reduced
- Relic Gear and other Gear Level Requirements added
- Fixed some cooking recipes
- Double overlay for Zombify removed
- Well Traveled description updated
- Typos fixed in various scenes
- Lizards will target the appropriate targets
- Warrior Blood Rage shared cooldown updated
- Boost adjusted
- Cacti quest sequence fixed
- Quest log updated for certain area quests
- Refresh and Convert Cooldown added
- HP adjusted for enemies in Zehrun Mines and Ghelsba Outpost
- Animation overlay shown on enemies immune to physical or magical damage
- Bar spell descriptions fixed
- Battle music fixed after Orc fight in Zehrun Mines
- Mog face fixed at end of Zehrun Mines sequence
- The name Shadow Lord updated in opening Cutscene
- Some Parallax images updated
- Sabotender sprite reduced in size
- Difficulty Slider Implemented in Options Menu
- Jukebox Implemented (not complete) in Status Menu
- Gil drops Adjusted throughout
- Orcish Messenger HP increased
- Yagudo Summoner Fight HP increased
- Eyy Mon & Zuu Buxu Stats increased
- Hurricane Wyvern Stats increased
- Antlion stats increased
Files
Get Final Fantasy XI Braver
Final Fantasy XI Braver
An 80-100 hour retro-styled offline single player story driven RPG set in Vana'diel
Status | Released |
Author | mithrandir133 |
Genre | Role Playing, Adventure |
Tags | Fangame, Fantasy, ffxi, final-fantasy, job-system, RPG Maker, Top-Down, Turn-based Strategy |
Languages | English |
Accessibility | Configurable controls |
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